Thursday, February 25, 2016

Out of the Storms

(Begin play of TSR's The Lost City Module using Wizards of the Coast's 5e rules)

It was an unfortunate outcome for a very promising expedition. A caravan across the desert that once held the capital of a great nation also ended the lives of thousands of travelers, merchants, and military personnel. It was supposed to save a full third of a year, but greed proved to be the demise of a great contingent on the desert hills. The sole survivors of the devastation dealt by sandstorms, lightning, heat, thirst, hunger, anti-magic, and confusion were a strange group of four Genasi, one from each element: Turbulence, an Air Genasi noble trained in the discipline of martial arts; Igan, a Fire Genasi studied in many fields of knowledge including secreted arcane lore; Hydra, a Water Genasi Druid who is a renagade champion of the common people; and Lt. Terrent, an Earth Genasi and standard bearer to the late general.

Refuge from the heat came after finding the ruins of the ancient capital city and its great pyramid (capped with three strange statues). Once inside, Terrent searched for any traps that the passage might hold while Turbulence spiked the door open. Hydra, with the help of Turbulence and Igan, quickly furnished the group with water. Heading deeper into the pyramid revealed a strange room with three large brass cylinders. Terrent noticed three giant sleeping weasels in the dark room, but failed to notice the pressure plate he stepped on until it was too late. The team evacuated to the hallway to discuss what to do as the door shut behind them. Turbulence, after a time, impetuously ventured into the room letting the door shut behind him. He seen the Giant Weasels that Terrent saw, but all dead and in a different location. When he became dizzy, he quickly decided to stop breathing and levitate. After reopening and spiking this door, the others didn't see any threat. Terrent searched for traps on the middle cylinder while Turbulence discovered a trap door while opening the cylinder the the far right. This would've been disasterous had it not been for the Air Genasi's speed. One at a time the crew headed down a ladder discovered in the cylinder with only Hydra venturing up into one of the statues at the apex of the pyramid.

At the bottom of each of the cylinders was a Giant Fire Beetle lighting the derelict storage area, though they didn't seem too disturbed when Terrent was searching for traps. The Air Genasi, discontent with remaining stationary, chose a door and went. Terrent briefly paused the team when he noticed the brickwork on the southern wall was slightly askance. After marking the wall with borrowed chalk from the Fire Genasi, Turbulence presses on down the hall leaving the others to explore rooms. The first room was uneventful ... mainly bales of decomposing fabric. The next room housed a dozen playful Sprites. While these Sprites piqued Igan's interest, he later regretted his decision to try to document his surroundings. The practical jokes they played on him involved swapping the journal he was writing in with another, putting his spellbook in a mix of the fireworks found in the room, and complete nudity. Though the Earth Genasi would've preferred to stand his ground, Igon had enough. Closing the door behind them the the Sprites poured into the side hallway through a tiny hole in the wall. Turbulence, upon seeing the Sprites, decided that showing off his Pan Pipe talents were the best use of his time (and with an unending breath, he's practically a monster with circular breathing). The Sprites in full agreement decide that their good friend Igor should join them.

A (nearly) final practical joke of changing Igan's fiery animated red hair into that of a blonde bombshell, and Turbulence broke open the door to the end room of the hallway. Nearly stepping onto a Green Slime and Turbulence decided to fight slime with fire. The slime thrashed back and attached to his leg. Igon rapidly threw a Fiery Dart at the Green Slime. The Sprites "packed" Igon's Staff before disappearing in another crack in the walls. A little more fire and Turbulence and Igor dispatched the Green Slime. The team headed back to the Giant Fire Beetle room.

Player Information
Hydra - 213 XP
Igon - 239 XP
Terrent - 222 XP
Turbulence - 223 XP